To discover the content of this blog visit the "summary" page.
Introduction
Here
is a portrait of a cat that I find very cute (photo found on the internet) and that I intend to reproduce
with the Adobe Illustrator
(CS5).
The photo is of good quality (2000 x 2000 pixels) and
allows zooming on various interesting details...
The final result after a few hours of work is as follows:
To perform some portraits,
including human persons, I use a technique that is based on the "Live Trace" function of Illustrator with the following basic
tracing options (see green arrows):
- Preset : color 16
- Check button : « Ignore White »
Le résultat de la vectorisation est ensuite décomposé en
17 694 tracés qui sont ensuite regroupés selon leur couleur (10 groupes
environ) :
The
result of tracing is then expanded
into 17.694 paths which are then grouped according to their
color (about 10 groups):
Outline of the face
The
outline of the face is the basis of the design:
The
path is filled with a background color (RGB = 231, 207, 178) to be then
wrinkled with the "Wrinkle" tool configured with the following options:
Global
Brush Dimension:
- Width : 30 pts
- Height : 50 pts
- Angle : 0°
- Intensity : 50%
Wrinkle Options:
- Horizontal: 50%
- Vertical: 50%
- Complexity : 1
And
the result is shown below:
Ears
I
continue by drawing the ears with a first path color RGB
= 183, 62, 57 and
4 pixel Gaussian Blur:
The
edge of the ear is a path of color
RGB = 184,
110, 73, 2 pixel Gaussian
blur and feather 4 pixels:
The inner ear is a path of color RGB
= 128, 58, 16 and 4 pixel Gaussian Blur, modified
with the "Wrinkle"
tool:
Cat’s coat
With
the vector
path created above, I make
the darker parts of the coat (except eyes
will be drawn later)
I
reproduce them considering these same
areas on the original cat’s coat
of the photo, which
makes me change the color and the surface of these areas (color RGB = 55,
34, 4 and Gaussian blur 5 pixels):
I
proceed the same way for the different colors of the cat’s coat:
The
cat’s coat color above has resulted in the picture below (RGB color
= 128, 58, 16 and Gaussian blur 6 pixels):
Other
colors are added using the same technique:
·
Path filled with color RGB = 170, 84, 25
and Gaussian blur 5 pixels:
·
Path filled with color RGB = 199, 116, 39 and Gaussian blur 5.2 pixels:
·
Path filled with color RGB = 227, 159, 80 and Gaussian blur 5 pixels:
·
Path filled with color RGB = 221, 181, 137and Gaussian blur 4 pixels:
Neck
The
fur of the neck is made of
lighter colors. The background color
is white (RGB =
255, 255, 255) and a strip of color RGB = 243,
237, 251.
Below 2 paths color RGB = 224, 213, 198:
·
Path
filled with color RGB = 184, 110, 73:
All Paths are with Gaussian blur 5 pixels:
Eyes
But the cat's eye is completely different depending on whether
it is open or closed (here
it is open):
We
can see
from the picture the following:
- eyes with eyelid, iris and pupil
- shadows and light reflections
- hairs around the eye
Eyelid, iris and pupil
The
cornea of the cat's eye is almost invisible here, however the path of the eyelid around
the eye below is color RGB = 79, 25, 5 with feather 4 pixels:
The
dark part around the eye is a path of color RGB = 28,
10, 2 with feather 5 pixels:
The
iris is a radial gradient of 4
colors (pixel aspect ratio: 124%, angle = -23 ° and feather 3 pixels), as described below:
- Location 40%, RGB = 190, 188, 53
- Location 57%, RGB = 149, 132, 45 (Distribution: 26-74%)
- Location 78%, RGB = 83, 81, 18 (Distribution: 35-65%)
- Location 100%, RGB = 190, 188, 53 (répartition: 49-51%)
The
line clearer
under the eye is a path (thickness: 1 pt.)
RGB color = 107,
70, 57:
The
pupil is
a path of black (RGB = 0, 0, 0) and feather 3
pixels:
The
stripes on the iris are performed with blends composed of lines
filled of color RGB = 31, 26, 8, and
others with color RGB = 89, 35, 12, all paths are with feather 2 pixels:
Blends are duplicated as many times as necessary (see arrows):
Shadows and light reflections
Dark
shadows on the iris are paths filled with color RGB = 43, 33, 8
and 3 pixel Gaussian Blur:
Another
path is filled with color RGB = 32,
24, 7 and 3 pixel Gaussian Blur:
The light reflections are made with the 2
paths below:
·
Path filled with color RGB = 176, 191,
198 and 6 pixels
feather:
·
Path filled with color RGB = 244, 239, 232 and 1.5 pixels Gaussian blur:
The dark line at the bottom of the eye is filled with color RGB
= 55, 34, 4 and 2
pixels feather:
Hairs around the eye
The
eye is surrounded by colorful areas (which will
be filled with hair)
and the 2 areas below
are given as examples:
·
Path filled with color RGB = 239, 217, 183 and 3 pixels Gaussian
blur:
·
Path filled with color RGB = 253, 242, 198 and 3 pixels Gaussian
blur:
Finally,
the result
for the 2 eyes is shown below:
Mouth
The zoom on the photo below shows the mouth and nose of
the animal.
The
drawing of the mouth begins with a path
filled with color RGB = 213, 174, 175 and
feather 4 pixels:
The light parts are paths of RGB
color = 243,
237, 251 and Gaussian
Blur 6.2 pixels:
Follow
these 3
paths below for the
drawing of the mouth:
·
Path filled with color RGB = 183,
62, 57 and Gaussian blur 5 pixels:
·
Path filled with color RGB = 148, 47, 42 and Gaussian blur 3 pixels:
·
Path filled with color RGB = 45, 9, 3 and Gaussian blur 2.1 pixels:
Nose
The
design of the nose begins with a path
of color RGB = 198, 84, 71 and
Feather 3 pixels:
Reflections on the nose are made with the following 2 paths:
·
Path filled with color RGB = 212, 114, 93 and Gaussian blur 3 pixels:
·
Path filled with color RGB = 234, 178, 164 and Gaussian blur 3 pixels:
The
small middle
slot of the nose is performed
with 2 lines:
One of color RGB = 148,
47, 42, the other of color RGB = 234,
178, 164, all of which are placed in 66% opacity and 1.5 Gaussian blur pixels:
The
nostrils are
made with 2 paths:
One
is a linear
gradient of 2 colors (angle = -41 ° and Feather 3 pixels)
as described below:
- Location 44%, RGB = 75, 15, 15
- Location 100%, RGB = 148, 47, 42 (Distribution: 50-50%)
The
other is a linear gradient of 2
colors (angle = 24 °, and feather 3 pixels) as described below:
-
Location 0%, RGB = 148, 47, 42
-
Location 75.5%, RGB = 75, 15, 15 (Distribution:
50-50%)
Under
the nose, 2 paths enhance the relief:
·
Path filled with color RGB = 150, 52, 20 and Gaussian blur 3 pixels:
·
Path filled with color RGB = 112, 49, 12 and Gaussian blur 3 pixels:
The
mouth is also enhanced with 2
lines of color RGB = 148, 47, 42 and
3 pixels Gaussian blur:
The
spots on
the muzzle are paths of color RGB = 184,
110, 73 and 4.5 pixel
Gaussian blur:
And
here is the final result for the mouth and nose:
Hair
The design of the hairs begins with those in the ears of the animal.
For
this, I
create a new symbol with a line
of color RGB = 221, 181, 137 (for
this, simply drag the path in the "symbols" window). I use the new
symbol by selecting the "Symbol
Sprayer" tool. After "sprayed"
some symbols I bring them together
with the "Symbol
Scruncher" and "Symbol shifter" tools.
By
duplicating several times the group of symbols and adapting them with the different symbol tools the result below is obtained (if you are not familiar
with tools symbol it takes practice to master
these tools):
I
use then
a path close to the contours
of the ears to make a clipping mask (see red
arrow):
I
use the
same symbol for fill hair in the ears:
With
a new clipping
mask:
Whiskers are made with
lines of color RGB = 222, 228, 230 (thickness
0.5 to 1 pt.)
The
hairs around the eyes
are made with a new Scatter Brush created from a path of color RGB = 208, 139, 94,
whose characteristics are the following:
-
Random Size, variation from 74% to 100%,
-
Random Spacing, variation from
11% to 25%,
-
Random
Scatter,
variation from -9% to +9%
-
Random
Rotation: 0°
Then
I use different
lines for drawing the hairs around the eyes:
Drawing of facial hair is made from a new symbol
(line of color RGB = 240, 160, 81). A small
group of symbols is sprayed
as below:
Then, by duplicating the
group of symbols and adapting in size and position, I draw the fur of the cat face:
By
duplicating the
symbols (adapted with the opacity value from 33% to 75%), I fill the cheeks:
Then
I fill
the top of the nose with groups of the same symbol, but with a smaller size
and a greater density (with symbol opacity value from
33% to 70%):
Then, in the same manner,
the whole face of the cat is fulfilled (with symbol opacity value = 50%):
And the fur
of the back part of the cat (with symbol opacity value from 25% to 50%):
The
hairs around the mouth
are made with a new Scatter Brush created from a path of color RGB = 255, 255, 255, (brush lines opacity value from
25% to 40%) whose characteristics are the following:
-
Random Size, variation from 74% to 100%,
-
Random Spacing, variation from
10% to 25%,
-
Random
Scatter,
variation from -9% to +12%
-
Random
Rotation: 0°
And
finally, the background is filled with a linear gradient of 2 colors:
I must say that I'm
very happy with the end result...
Aucun commentaire:
Enregistrer un commentaire